LaserMaxDrones - ILStec - Interaction at the Speed of Light

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Tracking All
There are multiple cameras mounted onto the ceiling.
Instead of expensive internals like walls and furniture etc. people
use VR headsets.
Since we can track the people as well as the orientation of the headset and with the right headset you can also detect the eye movement
you can create a complete virtual world for e.g. 50 people in an empty hall.

Dear Mark: That is Metaverse!

You like to track a lot of drones to make them dance?
In a stadium or within a hall without GPS/GLONAS?

It's pretty easy, mount several of our cameras and you get the orientation and the speed.
We can feed this information into Unity 3D and stimulate the 3D objects there.

Now, if you make them dance within Unity 3D, the real objects will do the same.

You can use the same shared memory interface which we use to send commands
to our pointers. No need to talk to some wireless controllers or to motors etc.
No need to wait. Write the values to memory variables and we forward the information
to any device.

Sure, these devices must be added to our service but we can give you a 2nd memory interface
and on that side you can use your own code to do what you want.

When we developed our Smart Phone Pointer Replacement we have done exactly that.
While the original service reads information from the camera and forwards the command to the camera we have simply
created a webserver interfacing with the 1st shared memory and created a 2nd shared memory
which has been accessed by the webserver and the Smart Phones interface with the webserver.
Quite simple.
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