News - ILStec - Interaction at the Speed of Light

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Look what our partners and we have done:
2022-11-30
We have added our super fast shared memory to Unity. The source code (C#) is available for download here.
Using a shared memory is by factors faster than using any other communication method, either by using
Windows messages or even worse talking to a device driver. And it already works in several applications.

2023-01-09
We have created a small game which we called "Proof of Technology Game" in Unity. Complete
project and C# source code available for download here.  It is not what you would call a game, it
simply draws 3 moving circles (red, green, blue) and if you click them with the upper or lower pointer
button, each individual pointer will receive a vibration command.
2023-02-09
We have created a small browser based tool which converts mobile phones into pointers.
Now everybody who wants to develop multi user team games or apps can do this without
having our pointers.
2023-03-31
The new website is online. It is our way to work
1. Make the products perfect
2. Create tools to help partners to save time and work efficiently
3. Think about markets and applications
And then: CREATE A WEBSITE
2023-05-31
We started finding and informing partners around the world. We have got a bunch of prime
contacts and the website traffic increased from day to day. Although we have been active
mainly in Germany, we have got a lot of traffic from the US and UK and even some from China.
And a lot of famous people connected with us on LinkedIn. But since we do not have real
games and e-Learning applications, we could not make demos around the world.
2023-06-05
Short trip to Munich to our new partner Reality Twist. Harald has met Matthias and Daniel
and after 2 hours presenting our products and going inside the Unity code, Harald was sure
that we soon will receive a first working real game. Thank you Matthias and Daniel.
In the evening Harald has met Lothar Grün, his long year fellow and friend. Thank you Lothar
for your help and advising me since 1992.
2023-06-17
We have visited (14.06-17.06.) the wonderful city Hamburg. First we met with Prof. Thomas Kraupe for
discussion of the current state and future possibilities.
Then Prof. Kraupe introduced us to Thomas Hagemann in the State Institute for School Develoment and Teacher Training.
We presented our products and applications and the big advantages compared to Touch Screen Displays on the Wall.
We created the Content Creation Team idea where a team of students create interactive e-Learning content under
supervision of teachers. The teachers are freed from any learning of applications, graphics, IT administration, etc.
Today's children immediately understand how to work with tools like Unity, GameMaker, Gimp, Impress, Blender, etc.
The teachers advise for correct contents and pedagogical benefits.
Then we visited Thorsten Behrens in a really beautiful co-working space with a lot of creative companies. When he used
our pointers and clicked to a projection screen, he immediately agreed to add this to Libre Office Impress. And we give
our C/C++ code to Allotropia so that live is easier.
And then we visited Prof. Roland Greule at the FTZ Digital Reality of the HAW. We wished, that we have studied there!
This co-working space is awesome and every hardware equipment needed for any kind of hightech development is there.
Our cameras and pointers will also be installed there next to the 2 EPSON beamers.
In the same building, there are 3 more interesting teams: VRHQ, VR Nerds and Miniature Wunderland. And this told
us that the FTZ is a perfect place to install 18 more cameras for multi people motion tracking in VR.
We return soon to Hamburg!

2023-06-29
Text for the next patent application has been sent to our patent attorney. We had to add all those things related to
motion tracking in the 3D room by using several cameras.
2023-07-05
We received our first real working game from Reality Twist. They have developed the game without our hardware
by using our mobile phone to pointer converter. Reality Twist has shown that it is really possible to develop a game
without our camera and pointers only using a webbrowser on several smart phones.
And the game immediately worked here in our office with our camera and pointers and we could shoot targets,
stars and bombs and they generated vibrations. Again: Thank you Daniel and Matthias. And thank you Clemens
and Sebastian, great meeting with you.
2023-07-06
Patent office has received the new patent application. Thank you Mr. Menges of Diehl & Partner in Munich.
2023-07-13
We received the 2nd real working game from our partner Pong.Li in Karlsruhe and it also worked.
They also did not have our hardware and developed the whole complex memory game with several
game modes (easy, expert, robbery and penalty) using our mobile phone solution which converts a
smart phone (browser based, no app) into a pointer.
2023-07-24
Camera and Pointers installed in Karlsruhe at Pong.Li. Both games of Reality Twist and Pong.Li can be presented to
customers there. In our following discussion we decided, that we need common guidelines or best practices so that
all games around the world behave identical (including cursor and user management).
We also have presented the new Torch Spotlight effect controlled by the master pointer. It generates a high lighted
spot where the master pointer is pointing to, the rest of the screen is dimmed a little bit darker.
Thank you Logitech for your Spotlight Presenter videos. Now we can do the same and more and we can do it
on several screens since we now also support up to 16 projection screens on a single PC . Sorry for improving this :-)

2023-08-03
On the way home from Karlsruhe we decided to immediately finish the work on the master control program.
This will enable the master pointer to start/stop applications, to start/stop videos, to generate the torch
spotlight effect but additionally draw with different colors on the screen on top of other programs. And it will
allow to control e.g. the volume of the connected speakers etc. In the morning of 2023-08-03, 80 cursors
walked on the screen of a standard Windows PC. These cursors have different easy to remember shapes
(bananas, race cars, aircrafts, cherries, hamburgers, etc.). The best of all: DirectDraw has not been necessary.
Thanks to Microsoft for speeding up the layered transparent topmost window drawing system.
We have sent this new software to all of our development partners.

The Multi Cursor Windows now exists!
And is much better than the so called Microsoft Mischief (India 2010). Microsoft created this name, but really
it was a good approach in whole classroom interaction what you have done there.


2023-09-04
Today we have got the first game made completely in LibreOffice Impress!
In Impress?!? Yes! What we did not know: There is a physics engine and much more in Impress.
After having seen the video we now know that Impress is much more than a presentation software.
Our partner Allotropia in Hamburg has added our shared memory to Impress
and from now, Impress is able to generate interactive presentations and obviously games
for the whole audiance: With a lot of cursors (80) controlled by our pointers.
Allotropia has completely devloped it with our SmartPhone-2-Pointer Conversion tool
without our hardware at hand. Next week you will have our hardware in Hamburg!
Thank you Allotropia!
Watch the video here. Or download it as MP4.

2023-09-27
We have presented our Cameras and the Pointers at the IAAPA in Vienna,
We are very happy that the international Amusement and Attraction World Business
has successfully recovered and shows a lot of inspiring new technologies.
After a lot of great meetings, we are sure to be soon part of it.
And we also had a look at a potential new office in Vienna.
Austria, we really love you.
2023-10-11
Hurray, our first System in the Game City Hamburg has been installed in the FTZ Digital Reality of the HAW.
Thank you Prof. Roland Greule, Prof. Thomas Kraupe and special thanks to Mirco Hülsemann.
It was a hard job to get it to run, because there were a lot of 2.4GHz senders around (not only the
15+ Wi-Fi access points as well as a lot of other 2.4GHz BLE and proprietary (!) senders which blocked nearly
all 100 channels in the ISM band.
Now, our system is immune to such senders and everybody can use the Multi Pointer Team Player System
in Hamburg. In Karlsruhe we already have one system up and working, Munich and Stuttgart will follow soon.


2023-11-06
We have got the games "Landing on Mars" and "Repair the Hubble Telescope" from the game developers Ben, Jonas and Thorbjörn
who have seen our system in the FTZ Digital Reality of the HAW.
They have tested our pointers and immediately agreed to develop games.
Please click here for details and pictures.



ILS Technology UG
Döfreuth 21
D-94152 Neuhaus am Inn
Germany
info [at] ilstec [dot] com
Phone +49 (0)7751 898 5670

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